Introduction
In Everfall, pegasi roam free. With their powerful wings, they soar the skies far above the land of their birth. However, the threat of war is looming. East and West are divided, and tensions are high. Recent land disputes and scuffles have cast a shadowy fear upon the two herds. Already warriors are gathering, watching and waiting for the battles to come. Will peace prevail in these dark times? Or will war terrorize the pegasi of Everfall?
There are two herds of pegasi in the mountains and valleys of Everfall. The Eastern Herd resides in the valleys and plains of Everfall, while the Western Herd lives in the mountain ranges. The herds have fallen away from each other for many years. Since then, each herd has grown a desire to expand their borders, increasing both power and resources. However, both herds are unwilling to give up their own territory to the other, and war grows closer by the day.
Rules
1. Please follow all of HEE's rules.
2. Do not control another person's character or make your own characters invincible.
3. Always ask permission before fighting or killing off another person's character.
4. Try to write a minimum of 150-200 words per post.
5. If making more than one character, please do not take multiple high ranks in the same herd. Exceptions can be made depending on availability.
6. Keep all drama in the roleplay. Drama between fellow roleplayers will not be tolerated.
7. Each player can have a maximum of 5 characters. Again, exceptions can be made.
8. I have the right to decline forms if they do not meet basic criteria.
9. Please keep the cussing to a minimum.
10. If you have read the rules, please put your character's favorite color in Other.
11. Make sure you participate in the roleplay. If you need to drop out, whether temporarily or permanently, just let me know.
12. Have fun! This is the most important rule. :)
Roles
~ Leader ~
This is the most prominent and respected position within the herd. The Leader can be male or female, and is in charge of protecting the entire herd. Their job is to oversee things and issue commands, all for the safety of the herd and its welfare. Once in this position, they must stay in this position unless they retire or die because of old age and/or injuries. This position cannot be challenged for, but according to herd rules the herd can force the leader to retire if there is proof that the Leader deliberately put the lives of the herd in danger.
~ Second in Command ~
The Second in Command is right below the Leader in terms of importance and prominence. The Second in Command is chosen by the current Leader whenever the position is vacant. The Second's main task is enforcing the Leader's commands, whether it involves warrior or scout patrols, important events, or even battles. When the Leader dies or steps down, the Second in Command automatically becomes the Leader and chooses the next Second in Command. Like the Leader, the position of Second in Command cannot be challenged for, but the Leader does reserve the right to demote them if a good enough reason is provided.
~ Elites ~
The Elites are members of the herd who are chosen for their outstanding skill in their own field. There are three in all, and these are chosen by the herd. Once chosen, they must be approved by the Leader in order to become an Elite. The main task of the Elites is to help oversee the herd and give their advice to the Leader and Second in Command in a council. They themselves have no ability to govern the herd as a whole, but they do have a limited command over others in their own field. Because of their prowess, they are usually well respected, and are often asked for advice. The individual title includes their profession. For example, a Warrior would become the Warrior Elite, a Scout would become the Scout Elite, and a Healer would become the Healer Elite. The Second in Command is normally chosen from one of these.
~ Warriors ~
The warriors are in charge of defending the herd and engaging in battle whenever the need arises. Warriors are usually stronger in terms of physical capabilities, with some exceptions. If a threat happens to emerge, the warriors are usually the first on the scene. While their job mostly involves putting down threats, they can also be commanded by the leader to attack enemy patrols and fight against other herds over valuable territories. When important times of the year come around, such as foaling time, the warriors are required to increase their vigilance and patrol more frequently.
~ Scouts ~
Scouts are the eyes and ears of the herd. Their main task is to look out for possible threats and report them to warriors and the higher in command. Scouts typically have leaner bodies and greater wingspans to allow for speed and agility. Because they must maintain a constant watch beyond the herd's borders, they switch with each other every couple of weeks, with one pair out at a time. A scout pair can be gone for a month until the next pair takes their place. When in war, they can also be used to scout out enemy positions and gather information on the terrain, weather conditions, numbers, etc.
~ Healers ~
Healers are the ones that look after the health of the herd. They take care of the sick and injured, and help mothers deliver their foals. They often have an extensive knowledge of plants, knowing which ones heal or cause harm. Healers are the least common of the three professions, but they are vital to the safety of the herd. In war, some go with a war party to help any who are injured in the fighting. Normally, they are spared in battles unless they join in the fighting. Since this profession does not require as much in terms of physical ability, younger pegasi sometimes choose to become healers because of specific physical limitations. However, this is not the case for all.
~ Mothers/Matrons ~
Mothers are mares that are nursing or expecting foals. For their safety and the safety of their foals, they often take a temporary break from their previous professions in order to care for their young ones. Usually, they resume their post after their foals are weaned, although there are exceptions to this. Some decide to become full time mothers and watch over other foals including their own. These pegasi are called matrons and they aid the mothers in any and every aspect of foal care. These mares are very well respected, and often help the healers in specific things such as delivering.
~ Elders ~
Elders are the senior, retired members of the herd. Pegasi normally become elders when they are too old to do the tasks required of them for their professions. They can also retire at a younger age if they have a physical ailment that hinders them enough in their profession. Elders are well respected in the herd, for their cunning and aged wisdom often helps the herd in difficult situations. Often, if the leader calls for a council, there will be a couple of especially wise and respected elders included in it, who aid the leader in decision making. They can also help teach trainees and even be special mentors to them if certain trainees need more instruction.
~ Trainees ~
Trainees are yearlings and two year olds who are training to become healers, scouts, and warriors. They are trained in groups based on age, skill, profession, and experience. If a trainee is falling behind, a special mentor trained in that profession can help train them. If a trainee is experienced or skilled enough, they may join in battles or scouting trips with older pegasi. Once they reach three years of age, they have a graduation ceremony where they are tested in their areas of expertise and become full members of their profession.
~ Foals ~
Foals are all pegasi who are younger than yearlings. They stay with their mothers until they reach one year of age. Until then, they stay wherever their family resides. When they are old enough, they will join all the other yearlings in a coming of age ceremony. In this ceremony, each yearling states whether they shall become a warrior, scout, or healer. They can still change their minds after this, but they would have to go directly to the leader and give a valid reason in order to do so. They are also required to wait until a year has passed, just in case their decision to switch is impulsive.
Masterlist
Western Herd
Leader: Taelos
Second in Command:
Warrior Elite: Khaleesi
Scout Elite: Ocealles
Healer Elite:
Warriors:
-
Scouts:
-
Healers:
Caero
-
Mothers/Matrons (please specify):
-
Elders:
-
Trainees:
Roxanna
-
Foals:
-
Eastern Herd
Leader: Shadowflax
Second in Command:
Warrior Elite:
Scout Elite:
Healer Elite:
Warriors:
Valiant
-
Scouts:
-
Healers:
-
Mothers/Matrons (please specify):
Talla
-
Elders:
-
Trainees:
-
Foals:
Vala
-
Nomads
-
-
Forms
Name:
Age:
Gender:
Herd:
Rank:
Desired rank:
Thoughts on the current situation:
Appearance:
Personality:
Crush:
Mate:
Offspring:
Kin:
Strengths:
Weaknesses:
Fears:
Other: