Moonland And Elites
01:30:47 M&E, Loony
She sure does, Thats why i'm keeping her haha
Hot 2 Trot *WB*
01:30:12 Holly
Shes cute
-HEE Click-
pandemoniu_m
01:29:21 FWAE
Moony, she looks a lot like her momma!
Moonland And Elites
01:26:00 M&E, Loony
Her grown image
-Click-
Bignus Bognus
01:22:06 (totally not bingus)
ooh love that tobi pattern Loony
Greenheart Stables
01:16:30 Green|Gree|Gen
91k in tonights showing profit, I wonder if they heard me debating a hard gelding cull 😆
Moonland And Elites
01:14:32 M&E, Loony
This girl <.<
-HEE Click-
Royoke
01:08:53 Olive || Ollie
Ru,

It only took me a while due to being a canine/feline artist first, so I had to learn horse anatomy is not the same as dog anatomy lol!

Joker,
Thank you once again! lol
Kiwi Mountains
01:06:15 kiwi | Aurora
Its for a dawn parade. And it goes till about 12 but we'll still have to pack up. I struggle sleeping during the day though, so no nap unfortunately
The Joker
01:00:49 Ari <3
Olive
It looks amazing!

Kiwi
How long is the shift? It does sort of sound like a nap afterwards kind of thing 👀
Sagruesal
01:00:05 Ru
Olive
Nice doodles! Was it hard to learn to doodle horses like that?
Royoke
12:55:29 Olive || Ollie
Ari,

Thank you ! Trying to practice animation so I've been doodling a bunch of horses as my test subjects haha
Kiwi Mountains
12:54:44 kiwi | Aurora
I have a 3am start tomorrow 🙃 I'm considering just not sleeping at all
The Joker
12:53:26 Ari <3
That looks very cool!
Royoke
12:52:27 Olive || Ollie
Kiwi,

thank you !
Kiwi Mountains
12:51:14 kiwi | Aurora
Thats pretty cool olive
Royoke
12:49:29 Olive || Ollie
-Click-

New animation progress.
Royoke
12:48:03 Olive || Ollie
Ru,

fair, which is why I didn't really go for PON/ISH/SH as they're fairly common and cheap
The Joker
12:36:06 Ari <3
Thalia
Of course!
Sagruesal
12:32:59 Ru
Well if you aim for WWW ratings, you're gonna suffer anyways, I managed to do SD breeding while being mostly broke, never over 200k EBS
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Forums > Horse Eden Eventing
  1

Horse Conformation Implementation? January 8, 2021 01:43 PM

CC Knabbstruppers
 
Posts: 926
#833934
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Background

I've been doing loads and loads of conformation research lately. It's so interesting to me! ^^

I'd kindly like to ask that you read my entire schpeel before commenting or posting your thoughts, just to avoid confusion or possible drama.

I would like to know everyone's thoughts on this. It will be a bit long and maybe a little bit fleshed out, but here goes!

The Gist

Maybe we can introduce correct conformation and faults into the game. Certain faults or conformations will become popular for certain showing disciplines and what not.

Take long backed horses for example (or long necked). They'd be preferable for the Jumping classes. This conformation would make them stronger or even strongest in the Jumping traits.

I don't know much about Dressage, but maybe a steep shoulder angle will give a pretty, upright gait (hypothetically) and make them stronger or strongest in the Dressage traits.

Certain conformations (shoulder, hip, back, neck, balance, etc) will make them stronger in certain traits. Certain faults (coon-foot, cow-hock, pigeon-toe, base wide, etc) might affect how long they train up? Or you might expect them to be a low-level eventer?

The horse's conformation should be visibly accessible, meaning player's should be able to take a glance at the horse and determine what it's strong in or what it might be best at and what not. (Yes, this would mean art work tweaks and what not.) They should also be easily discernible from each other.

Maybe in the Vet's Office like with the Color Gene Testing, we could have a Conformation Assessment. You'd pay however many Ebs, say 5k to get your assessment and it'll tell you your horse's faults and conformation, tell you the should and hip angle and whether or not it's ideal.

Example:

Shoulder: 45 Degrees - Ideal

Long-Back - Jumping

Forelegs:

Lateral - Camped-In

Knee: Ideal

Caudal - Base: Ideal

Knee: Knocked

Etc., etc.

I think this kind of conformation would also help breeders (and hopefully those who have a harder time understanding the ratings) pick and choose their horses more carefully, particularly for breeding. The conformation should definitely be genetic of some sort. Or say if your horse is knock-kneed it has like a 10-20% chance of passing it on to its offspring, etc.

The Work

I understand that this would probably take a great deal of time to put into action. There has to be subtle changes to the art for particularly the most common conformations (club foot, back length, shoulder angle, etc.) on all the breeds. The good part though, is the variations are typically small. Clubbed feet we'd only really need one variation on each breed. But there is the fact that it can happen to all feet or just one foot. Back length we'd only need three variants: short, mid, and long. Same with withers: High, ideal, and mutton-withered.

I also understand it'd take time to code in all of the variations and possibly having a whole other "pedigree" style tab on our horse's page among the coding of passing it down. It would definitely take a while.

The Benefit

I do see a lot of benefit in this though.

- It would motivate those looking to profit to really look through the horses and selectively breed to best suit their eventing and showing needs.

- It would help the newer players visually learn to know what a horse is best in.

- It will provide motivation to learn what traits apply to each Class.

- It would motivate breeders to produce, nice strong, clean looking and productive lines that other players would seek out.

- It would be an extra and fun challenge.

- It may motivate breeders to profit in showing.

- It may also help newer players to understand the concept of ratings and matchmaking.

- It would help provide those who learn visually with breeding for ratings.

- It may also help motivate the color breeding community to be more selective in their breeding and to produce horses that would be appealing to other players for showing.

Your Thoughts

I 100% want your guys' thoughts on this. The good, the bad, and the ugliest that you have, your added suggestions and help with possibly completely fleshing this out and presenting it in the Suggestion Polls.


Edited at January 8, 2021 01:43 PM by CC Knabbstruppers
Horse Conformation Implementation? January 8, 2021 01:50 PM

The Old Gods
 
Posts: 962
#833938
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This would pretty much cause havoc for anyone with an established breeding program and quite possibly destroy literal years of work.

On top of that, the vast majority of people aren't going to know what any of the information for conformation even means. "Lateral - Camped-In" means absolutely nothing to me, and I assume that for most people, they would feel the same.

I feel that this would kill the interest in the game for a lot of people.


Edited at January 8, 2021 01:50 PM by Eurynome
Horse Conformation Implementation? January 8, 2021 01:55 PM

SweetFire Fields
 
Posts: 1441
#833943
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Some people don't know what conformation is. If this was to be implemented, then there would have to be a guide, but I think that it would be more eductaional to those who want to own/show horses. It has it's downfalls, but I wouldn't mind! I'd sit back, and learn.
Horse Conformation Implementation? January 8, 2021 01:59 PM
Former Stable
 
Posts: 0
#833947
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While conformation is interesting there is absolutely no way this is going to get implemented. Besides the reasons of potentially destroying years of breeding part of the reason there is not going to be a new breed is because it's taken years for the current art to be developed and even just one version of all the patterns would be way too much work. Adding just the 7 faults you mentioned for every single breed is astronomically higher and I really doubt Eve is going to want to pay for 63 new versions of every single pattern when she doesn't even want 1.
Horse Conformation Implementation? January 8, 2021 04:07 PM

TenaciTea
 
Posts: 1929
#834006
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I think that there could be a way to implement this to explain, say, bad ratings. But without any art changes, because that's just way too complicated. For example, in the ratings section, there could be a little blurb that says:
"X is low in (stat) because of (reason)"
Which could maybe be used to diagnose weaknesses, but not the degree of weakness. Which might impact the need to track training, but shouldn't really impact the game in any significant way. (and wouldn't show up on a horse with a high rating that's moderately well rounded in all traits)
This would not interfere with actual gameplay, and would be more of a cosmetic thing, because it wouldn't affect breeding at all (besides maybe making untracked/untrained horses- probably EEP or lower combos- easier to match).
I'm not sure whether it would be applied to horses that are rated only, or if it could be shown for all horses, regardless of whether or not they're rated.

Edited at January 8, 2021 04:08 PM by Saltea Stables
Horse Conformation Implementation? January 8, 2021 04:10 PM
Former Stable
 
Posts: 0
#834007
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Saltea Stables said:
I think that there could be a way to implement this to explain, say, bad ratings.
"X is low in (stat) because of (reason)"
Which could maybe be used to diagnose weaknesses, but not the degree of weakness. Which might impact the need to track training, but shouldn't really impact the game in any significant way. (and wouldn't show up on a horse with a high rating that's moderately well rounded in all traits)
This would not interfere with actual gameplay, and would be more of a cosmetic thing, because it wouldn't affect breeding at all (besides maybe making untracked/untrained horses- probably EEP or lower combos- easier to match).


Either this is something that impacts the game a lot and people don't want it or it's just cosmetic and still only certain people want it.
Personalities got shot down for the same reasons, if it's important to you add it to the horses' remarks. Most people don't want extra information that isn't necessary cluttering up the horse pages.

Forums > Horse Eden Eventing
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